How long is shin megami tensei persona
Don't have an account? Sign up for free! What do you need help on? Cancel X. Topic Archived. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: Farel Most people report around hours there. I'm not sure about Snow Queen cause I'm doing that one now, but most people seem so say that that one's about ten hours shorter. In case you don't know what I'm talking about, the game's pretty much divided into two branches.
The main branch is what you'd normally take if you didn't use a guide and weren't OCD about seeing everything, since Snow Queen is pretty out of the way. If you're just looking to beat the game and be done with it, go through this one and don't worry about Snow Queen. Snow Queen is sort of a "what-if" side shoot to the main story that seems to have very little to do with elucidating the SEBEC quest's plot. It seems like they're almost completely independent of each other to be honest.
I would highly recommend going through the SEBEC quest first since it'll ease you into some of the more obscure gameplay mechanics in an easier environment. You're also not losing anything from ignoring the Snow Quest, but if you enjoyed the SEBEC quest, it's just a little bonus with some added interest should you move onto Persona 2: IS one of the main characters here is a main character there.
I will warn you that this game isn't really a knock out. There's fun to be had with it, but you'll need a lot of patience, too. I can't blame you if this isn't your cup of tea, and I'll honestly say that you might just be better spending your time elsewhere.
I thought The Answer was quite enjoyable, but then again I only played it when I was heavily intoxicated. I can't imagine going through that sober. I really don't know really. I guess if it's not that great, I'd want to just rush through it, but at the same time, use my favorite characters.
So far only Yukino Mayuzumi managed to make a really positive impression on me, which comforts me that I waited for the psp remake, cause apparently, she's the only character not to be included in the psx english version Yukino only appears as a playable character in the Snow Queen Quest.
If she's worth it enough to you to go for SQQ first and only, then by all means, go for it. It's definitely manageable, it'll just be kind of tough, especially since two of the towers have time limits. As long as you're prepared, the time limits are no issue whatsoever, but it could still be a nuisance to somebody still grasping the basic mechanics of the game.
But if you're looking to rush through this game, you'll probably end up more frustrated than anything. Personally, I've found that the game gets much better the less you rush it, but that might just be me. Play it a little on the side of bigger, flashier, and more captivating games, and you might be surprised. That said, though, there have been plenty who simply haven't liked the game because it's not their cup of tea, and if you're one of them, you're not missing much by passing on this game.
The choice is yours. The sheer volume of side quests, side dungeons, loot, NPCs, enemies, and the massive world itself can keep players coming back for more.
Elder Scrolls games can technically be completed in less than half the time of their Persona counterparts , but that would involve skipping so much content that the experience is hardly worth it.
On the other end of the spectrum, beating a Persona game is a long, satisfying experience — but an Elder Scrolls game can last much longer, as those games only end when the player decides they do. At least franchises that long are still able to serve good content for most of their runs. Source: HowLongToBeat. Liam is a Features writer for Game Rant.
He has been a passionate game enthusiast since a young age, and graduated from Brock University with a BA in Interactive Arts and Sciences. He has a preference for melee-focused action games, and loves to analyze mechanics. He combines that with his interest in writing, and uses his broad industry knowledge to talk about a wide variety of games.
Share Share Tweet Email. The return pillar allows you to return to the last checkpoint you interacted with on a whim without any penalization perfect to save your game, restore health to your party for a small fee, visit the merchant, or fuse demons. Loot is fairly generous as well; a companion character who follows you around pinpoints item spots that sometimes lead to fights, but more often than not just grants you an item.
Some of these additions do end up streamlining the experience. Players who come from Persona will most likely embrace them, but the enigmatic nature of past SMT entries has been lost a bit in the process. I welcomed all of these updates; instead, my biggest gripe with Shin Megami Tensei 5 comes with the platform.
As I mentioned earlier, SMT 4 made excellent use of the 3DS; its UI was so well integrated that holding the console felt like an extension of the in-game menus. Coupled with the fact that the Switch constantly struggles to keep up in terms of performance, it ended up feeling more like a port than a game built with the Switch in mind. As a new entry in the series, Shin Megami Tensei 5 goes all in with a new story that continues the out-of-bounds nature of past entries.
The combat has just enough additions to feel fresh while retaining the ever-inviting foundation that is hard to abandon. All the while, the soundtrack is relentless, unafraid of pumping battles up with fast drums and heavy riffs.
Despite the performance issues, the bigger areas and new engine allow for some creatures to be truly breathtaking and terrifying.
I never got tired of witnessing smaller character details, such as demons sitting on the sand, acting like bats inside caves, or swinging on traffic lights like monkeys. Despite that I was playing as a Nahobino, I rarely felt almighty. If I was lucky, they would offer to spare me in exchange for items or money. But alas, this is not a world where luck is on my side. Shin Megami Tensei 5 will be released Nov. The game was reviewed on Nintendo Switch using a pre-release download code provided by Atlus.
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